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Old School - 3rd Age Pickaxe
PREVIEW

Old School - 3rd Age Pickaxe

The 3rd age pickaxe is a piece of 3rd age equipment. It requires 65 Attack to wield and 61 Mining to use and shares the same mining speed and special attack as a dragon pickaxe.

Old School - Tumeken's shadow
PREVIEW

Old School - Tumeken's shadow

Tumeken's shadow is a two-handed powered staff requiring 85 Magic to wield, and is only available as a rare drop from the Tombs of Amascut.

Old School - 3rd age Druidic Cloak
PREVIEW

Old School - 3rd age Druidic Cloak

The 3rd age druidic cloak is a rare reward obtained from master Treasure Trails. It is part of the 3rd age druidic robes set, and requires 65 Prayer to wear. It has the same stats as Vestment cloaks.

Old School - Twisted Bow
PREVIEW

Old School - Twisted Bow

The twisted bow is a reward from the Chambers of Xeric that requires a Ranged level of 75 to wield. It can fire any type of arrow, including dragon arrows. The twisted bow is extremely valuable due to its unmatched power against monsters with a high magic level, such as Commander Zilyana.

Old School - Elysian Spirit Shield
PREVIEW

Old School - Elysian Spirit Shield

The elysian spirit shield requires 75 Defence and 75 Prayer to wield. The shield is made by attaching an elysian sigil, a rare drop from the Corporeal Beast, to a blessed spirit shield at an anvil with a hammer. This process requires 90 Prayer and 85 Smithing.

Old School - Zaryte crossbow
PREVIEW

Old School - Zaryte crossbow

The Zaryte crossbow is a ranged weapon that requires a Ranged level of 80 to wield, and can fire up to and including dragon bolts. Unlike other crossbows, the Zaryte crossbow grants defensive bonuses. It is one of two crossbows with a Prayer bonus, along with the Armadyl crossbow from which it is crafted.

Old School - Scythe of vitur
PREVIEW

Old School - Scythe of vitur

The scythe of vitur is a two-handed slash weapon requiring 75 Attack and Strength to wield, available as a rare drop from the Theatre of Blood.

Old School - 3rd Age Axe
PREVIEW

Old School - 3rd Age Axe

The 3rd age axe is a piece of 3rd age equipment. It requires 65 Attack to wield and 61 Woodcutting to use and shares the same cutting speed and special attack as a dragon axe.

Old School - Torva Platelegs
PREVIEW

Old School - Torva Platelegs

The Torva platelegs are part of the Torva armour set, requiring 80 Defence to wear. The platelegs boast the highest strength bonus of any legs slot equipment, being 2 higher than the Bandos tassets. As a Zarosian-aligned item, Torva armour will give Zarosian protection within the God Wars Dungeon.

Old School - Harmonised Orb
PREVIEW

Old School - Harmonised Orb

The harmonised orb is an item obtained as a drop from The Nightmare. It can be used on a nightmare staff to upgrade it to the harmonised nightmare staff.

Old School - Torva platebody
PREVIEW

Old School - Torva platebody

The Torva platebody is part of the Torva armour set, requiring 80 Defence to wear. The platebody boasts the highest strength bonus of any body slot equipment, being 2 higher than the Bandos chestplate, Inquisitor's hauberk, and fighter torso. As a Zarosian-aligned item, Torva armour will give Zarosian protection within the God Wars Dungeon.

Old School - Inquisitor's Mace
PREVIEW

Old School - Inquisitor's Mace

The Inquisitor's mace is a one hand crush weapon requiring 75 Attack to wield. Received as a drop from The Nightmare, it has bonuses nearly identical to the Ghrazi rapier and blade of saeldor, acting as the crush variant of these weapons. Unlike the other two weapons, the mace has both +1 higher crush attack and +2 prayer bonus.

Old School - Inquisitor's Armour Set
PREVIEW

Old School - Inquisitor's Armour Set

The Inquisitor's armour is a set of equipment requiring 70 Strength and 30 Defence to equip, which specialises in crush accuracy and defence. It can be obtained as a possible reward from The Nightmare.

Old School - Torva full helm
PREVIEW

Old School - Torva full helm

The Torva full helm is part of the Torva armour set, requiring 80 Defence to wear. The helmet boasts the highest strength bonus of any helmet, being 2 higher than the Neitiznot faceguard. As a Zarosian-aligned item, Torva armour will give Zarosian protection within the God Wars Dungeon.

Old School - Zaryte Vambraces
PREVIEW

Old School - Zaryte Vambraces

Zaryte vambraces are a pair of vambraces requiring 80 Ranged and 45 Defence to wear. Obtained as a drop from Nex, the vambraces are the best-in-slot offensive gloves for rangers, surpassing Barrows gloves.

Old School - Arcane Spirit Shield
PREVIEW

Old School - Arcane Spirit Shield

The arcane spirit shield is a shield which requires 75 Defence, 65 Magic, and 70 Prayer to wield. The shield is made by attaching an Arcane sigil, a rare drop from the Corporeal Beast, to a blessed spirit shield. This process requires 90 Prayer and 85 Smithing.

Old School - Ancestral Robes Set
PREVIEW

Old School - Ancestral Robes Set

Ancestral robes set is an item obtained by exchanging a set of items with a Grand Exchange clerk via their right-click "Sets" option and clicking on the appropriate item set within the Item Sets interface.

Old School - Volatile Orb
PREVIEW

Old School - Volatile Orb

The volatile orb is an item obtained as a drop from The Nightmare. It can be used on a nightmare staff to upgrade it to the volatile nightmare staff.

Old School - Ghrazi Rapier
PREVIEW

Old School - Ghrazi Rapier

The Ghrazi rapier is a stab weapon and is obtained as a rare drop from the Theatre of Blood. It requires level 75 Attack to wield.

Old School - Inquisitor's Plateskirt
PREVIEW

Old School - Inquisitor's Plateskirt

The Inquisitor's plateskirt is a drop from The Nightmare, requiring 70 Strength and 30 Defence to equip, and is part of the Inquisitor's armour set.

Old School - Inquisitor's Hauberk
PREVIEW

Old School - Inquisitor's Hauberk

The Inquisitor's hauberk is a drop from The Nightmare, requiring 70 Strength and 30 Defence to equip, and is part of the Inquisitor's armour set.

Old School - Kodai Wand
PREVIEW

Old School - Kodai Wand

The Kodai wand is the strongest wand in Old School RuneScape. Requiring 75 Magic to wield, it is able to autocast both Ancient Magicks and standard spells, and provides unlimited water runes when equipped. In addition, the wand has a 15% chance of negating rune costs when casting an offensive spell and gives a 15% bonus in magic damage.

Old School - Dragon Hunter Crossbow
PREVIEW

Old School - Dragon Hunter Crossbow

The dragon hunter crossbow is a dragonbane weapon obtained as a possible reward from the Chambers of Xeric. Equipping the crossbow requires 65 Ranged and increases both accuracy and damage by 30% when fighting dragons and other draconic creatures, such as wyverns and the Great Olm.

Old School - Inquisitor's Great Helm
PREVIEW

Old School - Inquisitor's Great Helm

The Inquisitor's great helm is a drop from The Nightmare, requiring 70 Strength and 30 Defence to equip, and is part of the Inquisitor's armour set.

Old School - Masori Armour
PREVIEW

Old School - Masori Armour

Masori armour is a set of ranged armour requiring level 80 Ranged and 30 Defence to equip.

Old School - Dragon Full Helm
PREVIEW

Old School - Dragon Full Helm

The dragon full helm is a helmet that requires 60 Defence to equip. The dragon full helm gives better defence bonuses than its medium helm counterpart. Due to its high price, and lack of prayer or strength bonuses, it is more often used as a sign of wealth, rather than in combat.

Old School - Bandos Godsword
PREVIEW

Old School - Bandos Godsword

The Bandos godsword is one of the five variants of the Godsword; the hilt is received from General Graardor whilst the blade's shards are attainable from any other boss or boss minion in the God Wars Dungeon.

As with all godsword variants, it requires level 75 Attack to wield.

Old School - Nightmare Staff
PREVIEW

Old School - Nightmare Staff

The Nightmare staff is a staff that can be received as a drop from The Nightmare. Requiring level 65 Magic and 50 Hitpoints to wield, it can autocast offensive standard spells as well as Ancient Magicks.

Old School - Abyssal Bludgeon
PREVIEW

Old School - Abyssal Bludgeon

The abyssal bludgeon is a two-handed crush weapon created by having The Overseer combine three untradeable components — the bludgeon axon, bludgeon claw, and bludgeon spine. If the player already had the Overseer create one, they can use the three components on the book it left behind. Level 70 Attack and Strength are required to equip this weapon.

Old School - Abyssal Dagger (p++)
PREVIEW

Old School - Abyssal Dagger (p++)

The abyssal dagger is the most powerful dagger in the game and requires 70 Attack to wield.

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NEWS

How To Quickly Complete This Prince Ali Rescue Quest In Old School RuneScape? - A Comprehensive Guide
How To Quickly Complete This Prince Ali Rescue Quest In Old School RuneScape? - A Comprehensive Guide Feb 21, 2024

Hello and welcome to another OSRS quest guide. In this guide, we’ll explain all the tips you need to know to complete this Prince Ali Rescue quest! This quest will give you access to Al Kharid Toll Gate for free, so it’s a useful quest!

This is primarily a get and carry mission. There are no real requirements other than to be careful of level 26 Jailers. You don’t need to fight them, but can damage them when entering at a very low level. Don’t forget, 2-3 Lumbridge Teleports and some Energy or Stamina Potion will help speed things up!

How To Quickly Complete This Prince Ali Rescue Quest In Old School RuneScape? - A Comprehensive Guide

Collect Items

First, we’re going to Varrock, specifically Thessalia’s Fine Clothes, where we need to buy a Pink Skirt for 2 OSRS Gold.

You can then buy 3 bottles of beer from the nearest bar for 2 coins each. Or go to Barbarian Village and collect 3 bottles of beer from the longhouse.

It’s time to mine. Grab your Pickaxe and head to Rimmington or Dwarven Mine to mine 1 Copper Ore, 1 Tin Ore and 1 piece of Clay. Find the furnace nearest you and smelt Copper and Tin into a Bronze bar.

Afterwards we will go to Wydin’s Food Store in Port Sarim. Here we want to buy a Pot of Flour for 10 coins and some Redberries for 3 coins.

Next, pick up Axe and Tinderbox, chop down any tree, and light the logs on fire. Wait a minute for the fire to die down and collect the ashes. Or if you see someone else’s fire go out and they leave ashes behind, pick them up.

In Lumbridge, go to Castle Kitchen and make sure you have Clay you mined earlier. Pick up a kettle from the table and place it in the sink. Now, use it on Clay you mined earlier to get Soft Clay needed for the mission. Before you go, remember to refill your jug to get Jug of Water you need.

Next, we need 3 Balls of Wool to make the wig. Fortunately, Lumbridge may be the best place to do this. So grab your shears and shear the 3 sheep in the field north of the castle. Then head to Castle Spinning Wheel to spin the wool into Balls of Wool.

Still in Lumbridge area, you can catch 2 Onions from the vegetable patch behind Farmer Fred’s house. Make sure you have 5 coins as you are going west to Draynor Village and have Aggie make Yellow Dye for you.

The last item we need is some rope. The most convenient option is to buy some rope from Ned in Draynor Village for 18 coins.

Old School RuneScape: Prince Ali Rescue Quest Map

Start Your Quest

Now that we have all the items, we are finally ready to start the quest.

We need to go to Al Kharid Palace and talk to Chancellor Hassan, accept the quest and he will take you to Osman. Osman is outside the palace, the man in the black hood.

After you find him, he will briefly explain the circumstances of the prince’s capture, and then guide you to see his contact person, Leela. But you can totally skip this section because we don’t actually need to talk to her before we need Cell Key.

Find Skin Paste

Let’s head to Draynor Village to get our Skin Paste and Yellow Dye from Aggie. For this step, you will need Bucket of Water, Pot of Flour, Redberries and Ashes.

Making Blonde Wig

Then find Ned. He is also in Draynor Village. Give him your Balls of Wool and get the wig. Once you get it, use Yellow Dye immediately to get Blonde Wig. At this point, we should have everything we need except Cell Key.

Old School RuneScape: Prince Ali Rescue Quest Route

Get Cell Key

Then make sure you take Soft Clay into the jail and talk to Lady Keli. Click on the options and choose the option that best suits her, also known as options (1, 1, 2, 1, 1). This will leave an imprint of your key in Soft Clay.

Next, use Lumbridge Teleport and return to Osman from there. Talk to him and he will take Bronze bar and key imprint from your inventory and tell you to collect the key from Leela. So, after the conversation, head all the way back to Draynor Village.

Then, you need to find Leela between the wheat fields and the jail east of Draynor Village. After talking to her, she will give you Cell Key.

Rescue Prince

Finally, we get to the actual rescue part of the mission. Before doing this, make sure you have Rope, Skirt, Skin Paste, Wig, 3 Beers, and Cell Key.

After entering the jail, talk to the guard. Give him a bottle of beer and he will drink all 3 bottles of beer. Since the guard is incapacitated, we only need to pay attention to Lady Keli. Just use the rope on her and you will tie her up and put her in the cabinet. We are now free to rescue the prince.

Enter the cell and talk to the prince and he will disguise himself and escape. From here, use another Lumbridge Teleport and return to Chancellor Hassan in Al Kharid. Talk to him to complete the mission.

OSRS Prince Ali Rescue Quest Reviews

Rewards

After completing the quest, the rewards you can receive include: 3 Quest Points, 700 coins and Free Use of Al Kharid Toll Gate. You may have noticed that when you use the gate on the return trip, you already have the gate. That concludes this guide. I hope this Prince Ali Rescue quest guide was useful to you!

How To Complete This F2P Vampyre Slayer Quest In Old School RuneScape?
How To Complete This F2P Vampyre Slayer Quest In Old School RuneScape? Feb 08, 2024

Here we bring Vampyre Slayer quest guide! This is a great F2P quest that can be completed at low levels, and it gives an awesome 5k Attack XP!

This is a simple mission. The only requirement is being able to defeat a level 34 Vampyre with health regeneration. In this fight, I’ll show you the standard way of fighting, as well as using Magic to reach a safe point and defeat Vampyre.

In terms of items, you’ll need a Hammer and a Beer or 3 OSRS Gold, plus Melee or Magic combat gear, depending on which method you want to used to kill Count Draynor. Chronicle or Varrock Teleport and, as always, some Energy or Stamina Potions will save you some time.

Talk To Morgan

To begin the quest, head to Draynor Village, just north of Ned’s home. Once there, enter the house and talk to Morgan to accept the quest.

How To Complete This F2P Vampyre Slayer Quest In Old School RuneScape?

Collect Garlic

Before leaving Morgan’s house, go upstairs. Then go around to the back of the room, open and search the cupboard for some garlic. Actually, you don’t really need this item, but it will make your fight with Count Draynor a lot easier.

Coincidentally, collecting garlic from this cabinet and selling it to GE is also a good way to make money! You need to make sure you have 3 coins, and assuming you brought Chronicle as recommended, use it or the standard teleport to reach Varrock. Once here, head to Blue Moon Inn.

Talk To Dr Harlow

Once inside, you can buy a standard beer from the bartender for 2 coins. Then talk to Dr Harlow, the swinger with the blood on his apron. Tell him “Morgan needs his help” and he’ll ask for a beer. Talk to him again and give him beer, and he will give you a bet during the rest of the narrative.

Buy Hammer

Now we only need to get one more item to kill Vampyre, and that’s Hammer. Go north from the inn and buy a Hammer from Varrock general store for 1 OSRS Gold.

Defeat Count Draynor

At this point, we need to prepare for the upcoming battle with Count Draynor.

Melee Combat

You can do this the old-fashioned way and use Melee to kill Count Draynor. This quest recommends a combat level of 20, but I think you can kill him at a lower level.

Anyway, grab your best Melee Gear and Armor. I recommend picking up Mithril Scimitar and at least full Steel, some food, and of course Garlic, Stake and Hammer!

Enter the crypt, click on Coffin and duel with Count. Once he’s dead, congratulations! You have completed the mission and will be rewarded with 3 Quest Points and 4,825 Attack XP. If you get killed or struggle, I recommend leveling up a little more, upgrading your gear or bringing more/better food. Then come back and try again.

Old School RuneScape: Vampyre Slayer Quest Squares Position

Magic Combat

Another way is to use Magic to kill Count Draynor. This is a brilliant method as it allows you to kill Count at a much lower overall combat level.

Also, you can do some simple tasks to gain enough Magic levels to kill this Count. I recommend getting at least level 13 Magic for this in order to use a Fire Strike.

Therefore, you need to complete Witch’s Potion and Imp Catcher quests before then. This will get you to Magic level around level 10. Once you’ve completed this, head to Chickens in Lumbridge to get an additional 3 Magic levels.

In terms of equipment, you should prepare Wizards Robes, a Hat, Training Shield, a Fire Staff, Wind & Mind Runes, an Amulet of Magic, Leather Vambraces, Cape and Leather Boots.

Also, if your combat level is still low, bring enough food. Remember to keep Garlic, Stake, and Hammer!

When ready, enter the crypt and click on Coffin to summon Count. Instead of dueling him this time, run into the square shown on the screen and make sure Count follows you.

He is in the square next to you. Right click and select the “walk here” option. When you do this, Count will switch places with you or move into one of the other adjacent squares. What we want him to do is switch places. So if he doesn’t, return to the starting square and repeat the right-click “walk here” process until he switches with you.

Once you have him swap, move into the square diagonally adjacent to him so that the skeleton is between you and him. He can’t hit you in this position. At this point, you just need to make sure Fire Strike is set to auto-cast and attack him, and you should be able to kill him from this safe spot.

One thing to keep in mind with both methods is that if you take too long to kill him, the instance will reset and you will have to start fighting him again. If you can tire him out, you’ll automatically kill him with Stakes in the heart when his health drops to zero.

If you complete the mission, you’ll be rewarded with 3 Quest Points and 4,825 Attack XP. If you get killed within the time limit or have trouble killing him, go upgrade your Magic and come back. That concludes this guide. I hope you found this Vampyre Slayer Quest guide useful!

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