Skills: 60+ ranged, 1 defense, 43+ prayer, 50+ HP (hit points)
Items: Ava's attractor OR Ava's accumulator.Don't worry if not.
DO NOT need your bank pin!DO NOT need to provide any supplies!
Are you sure to delete the selected items ?
Are you sure to delete the selected item ?
OSRS Fire Cape PURE 60 Ranged 1 Defence
Skills: 60+ ranged, 1 defense, 43+ prayer, 50+ HP (hit points)
Items: Ava's attractor OR Ava's accumulator.Don't worry if not.
DO NOT need your bank pin!DO NOT need to provide any supplies!
IronMan Fire Cape OSRS (60 Ranged 40 Defense)
Skills: 60+ ranged, 40+ defense, 43+ prayer, 50+ HP (hit points)
Items: Red dragonhide set > voide set,Snakesing boots,Rune crossbow + 4000 broad bolts,god book ,4 pineapple pizza,100 sweets ,23 prayer potion (4),Amulet of glory ,Avas > cloak
DO NOT need your bank pin!DO NOT need to provide any supplies!
IronMan Fire Cape OSRS (70 Ranged 40 Defense)
Skills: 70+ ranged, 40+ defense, 43+ prayer, 50+ HP (hit points)
Items: Coif or better,Black dragonhide set>void set,Snakesing boots,Rune crossbow + 4000 broad bolts ,god book,4 pineapple pizza,50 sweets,23 prayer potion (4),Amulet of glory,Avas > cloak or any cape
DO NOT need your bank pin!DO NOT need to provide any supplies!
OSRS Fire Cape PURE 70 Ranged 1 Defence
Skills: 70+ ranged, 1 defense, 43+ prayer, 50+ HP (hit points)
Items: Ava's attractor OR Ava's accumulator.Don't worry if not.
DO NOT need your bank pin!DO NOT need to provide any supplies!
OSRS Fire Cape 60 Ranged 40 Defence
Skills: 60+ ranged, 40+ defense, 43+ prayer, 50+ HP (hit points)
Items: Ava's attractor OR Ava's accumulator.Don't worry if not.
DO NOT need your bank pin!DO NOT need to provide any supplies!
OSRS Fire Cape 70 Ranged 40 Defence
Skills: 70+ ranged, 40+ defense, 43+ prayer, 50+ HP (hit points)
Items: Ava's attractor OR Ava's accumulator.Don't worry if not.
DO NOT need your bank pin!DO NOT need to provide any supplies!
OSRS Fire Cape JAD KILL Wave 62 and Jad
OSRS Fire Cape JAD KILL Wave 62 and Jad
Delivery time: Within 30 minutes Required
Ranged Level: 50+
Required HP Level: 50+
Required Prayer Level: 43+
Members Only :
Please log out after wave 61. You must have at least 4 super restore potion (4), 1 saradomin brew (4) left.
Read before placing Firecape order with us: Make sure you have met minimum requirements for order to be started.Disable account authenticator to prevent your account from being locked while one of our professionals is completing your order.Change to a temporary account password before placing order. Change back when order is completed.Your bank pin is not needed.We provide all the required items!
Important: You are not allowed to log into your account until you receive a confirmation email that your order has been completed. If you attempt to log into to your account while your order is being processed, it could result in your account being automatically locked, preventing the order from being completed.
OSRS Fire Cape PURE 50 Ranged 1 Defence
Skills: 50+ ranged, 1 defense, 43+ prayer, 50+ HP (hit points)
Items: Ava's attractor OR Ava's accumulator.Don't worry if not.
Deliver Time: 2-8 Hours (estimated, can take up to 12 hours in extremely rare cases)
DO NOT need your bank pin!DO NOT need to provide any supplies!
OSRS Fire Cape (50 Ranged 40 Defence)
OSRS Fire Cape (50 Ranged 40 Defence)
Skills: 50+ ranged, 40+ defense, 43+ prayer, 50+ HP (hit points)
Items: Ava's attractor OR Ava's accumulator.Don't worry if not.
Deliver Time: 2-8 Hours (estimated, can take up to 12 hours in e...
OSRS Fire Cape LOW PRAYER 50 Ranged 1 Prayer
OSRS Fire Cape LOW PRAYER 50 Ranged 1 Prayer
Skills: 50+ ranged,50+ HP (hit points)
Items: We require only 3K sweets in inventory. And we will supply all other gears.
Deliver Time: 4-48 Hours (estimated,usually within 24 hours )
DO NOT need your bank pin ! DO NOT need to provide any supplies!
OSRS Fire Cape LOW PRAYER 60 Ranged 1 Prayer
Skills: 60+ ranged,50+ HP (hit points)
Items: We require only 3K sweets in inventory. And we will supply all other gears.
Deliver Time: 4-48 Hours (estimated,usually within 24 hours)
DO NOT need your bank pin ! DO NOT need to provide any supplies!
OSRS Fire Cape LOW PRAYER 75 Ranged 1 Prayer
Skills: 75+ ranged,50+ HP (hit points)
Items: We require only 3K sweets in inventory. And we will supply all other gears.
Deliver Time: 4-48 Hours (estimated, usually within 24 hours )
DO NOT need your bank pin ! DO NOT need to provide any supplies!
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OSRS Fire cape is definitely worth it. The Fire cape is a melee cape, which is the second-best melee cape in the game, Infernal cape is the best. In OSRS, it sucks to die, so the OSRS Fire cape can try to make you survive longer and deal with some difficulties with ease. And if you want to access Mor UI Rek further, you need to show the Fire cape to the TzHaar-Ket guards around the city center, which will not consume it. However, to enter the Inferno, you need to sacrifice a Fire cape and give it to TzHaar-Ket-Keh.
There are two ways to get OSRS Fire cape, one is to complete the corresponding challenge in the game to get it, and the other is to it directly in the market.
In-Game: If you can survive all the waves of TzHaar Fight Caves and defeat TzTok-Jad, you can get the Fire cape. If you and TzTok-Jad die at the same time, you won’t get Firecape either.
Buy the Fire cape: If you have tried that challenge several times but failed, then buy Fire capes will be a better choice. GoldRS provides many different cheap Fire capes to meet the needs of different players, so you can buy OSRS Fire cape you need from GoldRS according to your actual situation.
The staff is very careful about its coustomers and they are quick to respond
Excellent service from Goldrs, thank you!
Fast, easy, and trustworthy. Will shop again! 5 stars!
Very fast delivery, affordable prices and no complications
Great experience and very speedy delivery
Always So Professional! They are prompt, polite, and accommodating. I have a busy life, and it's a pleasure to be able to utilize Goldrs's services. Will do business again!
Fast Great friendly service had what I order within 10mins on completing purchase.
Very good, would do again, very fast and efficient.
Top-tier customer service. I was served fast. Had answers to my question and delivered them on time.
They where very helpful and made sure I got what I had ordered even though it was my mistake.
Fantastic service, I accidentally sent the wrong details. A lady named Zoe reached out over live chat and rectified my mistake and they delivered everything in such a quick time.
Had some missing gold with a previous order. He reached out to me and was very professional. Very quick with providing information too!
Welcome to another F2P OSRS guide. In this guide, we’ll take a look at the mechanics behind OSRS Magic Combat and how Magic works!
It is important to note that this guide is intended to establish a basic understanding of the mechanics, so I will use approximations and simplifications to make things easier to understand. Without further ado, let’s get started!
First, we have a Magic Attack, which is Magic Accuracy. This affects how often you hit your target. This is a combination of your Magic level and any Magic equipment bonuses provided by your armor, weapons, or other items.
Magic Strength or rather Magic Damage. This isn’t actually very useful early on, as very few items actually increase Magic Strength. Ancient Sceptre, Black Mask and Slayer Masks are some of the more easily obtained items that provide a percentage-based bonus to spell damage. But these items belong to mid-range games and are beyond this guide.
Magic Damage is determined by the spell you use. For example, Wind Strike has base damage of 2 and Wind Blast has base damage of 13. These maximum hits have nothing to do with your Magic level, as it cast them from a spell book. Therefore, even at level 99, Magic Wind Strike still has base damage of 2.
Usually spells based on Spellbook have a fixed maximum hit, such as Trident of the Seas. They use your Magic level as the basis for damage output. But again, these are mid-range gaming level items, a bit out of scope.
For now, just know that the spells you choose to cast usually set your Max Hits, so we can look up the handy OSRS Wiki table to find our Magic Max Hits.
Finally, we have Magic Defense. Unlike Melee and Ranged, which are entirely dependent on your defense level and equipment bonus. Magic Defense is a combination of your actual Magic level (70%), base Defense level (30%), and any equipment bonuses.
As you can see, it’s similar to the defense calculation we used before. We should note here that for monsters, this is not their base Defense level, but their Magic level and Magic Defense bonus.
Magic Equipment is very similar to Melee and Ranged equipment. Rewards are provided by Armor, Weapons, Necklaces and other equipment items. However, there are two key differences.
First, like Ranged, spells usually require ammunition in rune form. For example, a Wind Strike requires Mind Rune and a Wind Rune. These need to be farmed from drops, Runecrafted, or purchased from Magic Store and GE.
Next, you can only auto-cast magic by equipping a staff or similar item. These staffs often also provide other magic bonuses, such as an unlimited supply of certain runes. Therefore, it is strongly recommended that you get a set of staff before training magic. Because auto-cast magic is necessary, and it also saves OSRS Gold and inventory slots.
Base level magic attacks award XP based on spells cast, with additional magic HP and XP added based on any damage dealt.
Unlike Melee and Ranged attacks, which require a weapon, Spellbook manual clicking can cast Magic and has no attack style. You can access Magic Attack option by equipping a Magic staff weapon.
Once equipped, you can choose which spells you want to auto-cast. But this doesn’t provide any additional benefits other than allowing you to auto-attack or auto-retaliate using spells from your equipped Spellbook. Therefore, as with manual spellcasting, XP is awarded based on base spell XP, plus additional magic HP and XP based on any damage dealt.
The last option for equipping staff is Defensive Casting. This is the same as the previous auto-cast option. In addition to damage, it divided XP into Magic, HP, and Defense. There is no invisible bonus to magic casting unless using a Powered staff.
Powered staff allow players to throw in Accurate or Long-range styles. Accurate provides invisibility +3 magic level, while Long-range provides +1 magic and +3 defense level and is also invisible. In addition, Long-range can also increase the magic attack range by +2.
All magic attacks have a cast speed of 5 ticks. There are some exceptions, including Powered staff with a cast speed of 4 ticks. It also fixed the range of magic attacks at 10 ticks, which obviously applies mainly to combat spells.
Some Powered staffs have lower range, you can also enhance it with Long-range, the maximum range is 10. If the weapon or attack already has a range of 10, Long-range provides no additional range bonus.
As with these guides, high DPS is the end goal, as this gives us the most XP/hour.
Unlike Melee and Ranged, spells tend to have a fixed speed and maximum hit, so DPS is more dependent on spell and enemy selection.
As Magic level increases and higher damaging spells are unlocked, figuring out the exact DPS is a little troublesome. The equation here will show you how to do this. There’s another handy OSRS Wiki table that will give you the maximum DPS for each spell.
Unfortunately, my XP trick works with Melee and Ranged, so we can’t use it in this case. So if you want actual DPS you can either take the best-case scenario and assume the maximum number of hits in the table, or you have to calculate it the old-fashioned way.
At the end of this guide, I hope this OSRS Magic combat mechanics guide has been useful. Hopefully, it helps shed some light on what’s going on behind the scenes and how to maximize your character’s performance.
If you’re an avid RuneScape 3 fan looking to make the most of your crafting skills. Then you might be looking for a profitable yet relaxing way to craft while offline to take advantage of the bonus XP from the last day of XP Week.
So, in this guide, we’re going to share some highly profitable crafting methods for AFK training in RuneScape 3.
We will first describe a wonderful craft method involving the making of Dragonstone Necklace. This method is very versatile and allows you to earn a decent amount of RS3 Gold by crafting these valuable Necklaces with Dragonstone and Gold Bar.
Also, you can choose to create Combat Bracelet, Ring of Wealth, and other Dragonstone jewelry to generate profits. However, Dragonstone Necklace is one of the most popular items.
Players of RuneScape 3 often choose Dragonstone Necklace. This is mainly because it meets market demand. It not only guarantees players’ profits but also circulates in the market. Especially for Porters, which is a must-have for many players, Dragonstone Necklace has become popular.
Players can also choose to sell these Necklaces directly at Grand Exchange or enchant them for extra profit. This method is a good option if you want to gain crafting experience while farming gold.
There are many ways you can use Dragonstone Necklace. You can use it with Alchemy, use machines or sell them directly. The choice depends on the build in your account and your own preferences.
Notably, it can also profit from caching. Especially if you wait for the right moment, such as a bonus XP event, when the price will usually increase.
It is important to note that if you have not completed Family Crest mission, you cannot use Gold Bar storage feature in Furnace.
Still, you can craft Dragonstone Necklace efficiently if you place it near a bank, such as Prifddinas’ Workshop. After completing the mission, you can craft a total of 28 Necklaces in your inventory. This will bring you greater convenience.
Also, if you plan to enchant Dragonstone Necklace, you will also need to reach a certain level of magic. If you’re not there yet, consider using Extreme Magic Potions to increase your level temporarily. This will allow you to perform enchantment spells that you wouldn’t normally be able to perform.
Finally, make sure to use bonus XP tokens wisely. If you’re planning to get into Slayer soon, Slayer Masks are a priority, as they offer significant advantages. Using tokens to unlock Slayer Masks makes Slayer easier.
In addition to Dragonstone crafting, Lever crafting can also help you gain experience points quickly. But unlike gem crafting, which can usually be AFK, Lever crafting requires more effort and provides excellent experience points. Also, you’ll want to focus on Lever prices, as they tend to drop at the end of bonus XP events.
You may also consider crafting Royal Dragonhide Body for high crafting experience points and substantial profits. Since Royal Dragonhide Body has high alchemy value and they are in high demand, there is no risk of price falling.
Players should preset 18 threads and fill the remaining inventory with Royal Dragon Leather and Beast of Burden. It takes 36 seconds to make 18 Royal Dragonhide Bodies. You should be able to craft 1800 Royal Dragonhide Bodies per hour. But you don’t need all 1800 lines, as 1 line can be used to make multiple Royal Dragonhide Bodies.
The process involves combining it with Royal Dragon Leather, which nets you around 350k XP per hour.
As you complete your bonus XP and prepare for regular play, consider these crafting methods to get the most profit while training your RuneScape 3 skills.
These methods of making Dragonstone Necklace, Lever, and Royal Dragonhide Body are both suitable for AFK and profitable at the same time. Following this guide can help you strategically use bonus XP tokens and maximize your profits!
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